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Brunot
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This is the complete list of members for Action< T >, including all inherited members.
| Action(T start, T end, float totalTime, GameObject *actionOwner, std::function< void(GameObject *, const T &)> funcToCall, std::function< float(float, float)> EasingFunction=ac::LinearEase) | Action< T > | inline |
| changingObject | Action< T > | private |
| currentTime | Action< T > | private |
| dataUpdate | Action< T > | private |
| easingFunction | Action< T > | private |
| endValue | Action< T > | private |
| render() const -> void | Action< T > | inline |
| setOwner(GameObject *newObject) -> void | Action< T > | inline |
| shouldRemove() const -> bool | Action< T > | inline |
| startValue | Action< T > | private |
| totalDuration | Action< T > | private |
| update(float dt) -> void | Action< T > | inline |