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Brunot
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This is the complete list of members for Mouse, including all inherited members.
| enabled | Mouse | private |
| getEnabled() const -> bool | Mouse | |
| getInputMap() const -> const std::unordered_map< int, std::string > & | Mouse | |
| getMouseDeviceID() -> int | Mouse | inlinestatic |
| getMousePosition() const -> std::pair< float, float > | Mouse | |
| getMouseWorldCoords() const -> const Vector4D & | Mouse | |
| Mouse() | Mouse | |
| mouseButtonCallback(GLFWwindow *window, int pressedButton, int action, int mods) -> void | Mouse | static |
| mouseButtonMap | Mouse | private |
| mouseDeviceID | Mouse | privatestatic |
| mouseWorldCoords | Mouse | private |
| outOfBoundsPosition | Mouse | privatestatic |
| setEnabled(bool newState) -> void | Mouse | |
| showMenu() -> void | Mouse | |
| update(float dt) -> void | Mouse |