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ScaleUpAndDownAction Member List

This is the complete list of members for ScaleUpAndDownAction, including all inherited members.

Action()=defaultAction
Action(const Action &)=defaultAction
Action(Action &&other) noexcept=defaultAction
Action(std::string name)Action
Action(std::string name, float duration)Action
Action(std::string name, float duration, const th::Bezier &bezierCurve, float initialDelay, float endingDelay)Action
actionNameActionprotected
ActionShowMenu() -> void overrideScaleUpAndDownActionvirtual
blockingActionprotected
changingObjectActionprotected
currentTimeActionprivate
curveActionprivate
end() -> void overrideScaleUpAndDownActionvirtual
endingDelayActionprivate
endScaleScaleUpAndDownActionprivate
execute() -> void overrideScaleUpAndDownActionvirtual
getCompletionPercentage() const -> floatAction
getCurve() const -> th::BezierAction
getDuration() const -> floatAction
getEndingDelay() const -> floatAction
getHasEnded() const -> boolAction
getHasExecuted() const -> boolAction
getHasInitialized() const -> boolAction
getInitialDelay() const -> floatAction
getName() -> std::stringAction
getOwner() const -> Entity *Action
getTotalLifetime() const -> floatAction
hasEndedActionprivate
hasExecutedActionprivate
hasInitializedActionprivate
init() -> void overrideScaleUpAndDownActionvirtual
initialDelayActionprivate
isBlocking() const -> boolAction
isPaused() const -> boolAction
lerpBasedOnTime(const T &start, const T &end) -> TActioninlineprotected
maxScaleScaleUpAndDownActionprivate
normalizedTimeActionprivate
operator=(const ScaleUpAndDownAction &) -> ScaleUpAndDownAction &=defaultScaleUpAndDownAction
operator=(ScaleUpAndDownAction &&other) noexcept -> ScaleUpAndDownAction &=defaultScaleUpAndDownAction
Action::operator=(const Action &) -> Action &=defaultAction
Action::operator=(Action &&other) noexcept -> Action &=defaultAction
operator==(const Action &other) const -> boolAction
pausedActionprivate
percentageComplete() const -> floatActionprotected
popScaleScaleUpAndDownActionprivate
render() const -> void overrideScaleUpAndDownActionvirtual
ScaleUpAndDownAction()=defaultScaleUpAndDownAction
ScaleUpAndDownAction(const ScaleUpAndDownAction &)=defaultScaleUpAndDownAction
ScaleUpAndDownAction(ScaleUpAndDownAction &&other) noexcept=defaultScaleUpAndDownAction
ScaleUpAndDownAction(float popAmount)ScaleUpAndDownAction
ScaleUpAndDownAction(float popAmount, float duration)ScaleUpAndDownAction
ScaleUpAndDownAction(Vector4D setStartScale, Vector4D setMaxScale, Vector4D setEndScale)ScaleUpAndDownAction
ScaleUpAndDownAction(Vector4D setStartScale, Vector4D setMaxScale, Vector4D setEndScale, float duration)ScaleUpAndDownAction
ScaleUpAndDownAction(Vector4D setStartScale, Vector4D setMaxScale, Vector4D setEndScale, float duration, const th::Bezier &easingFunction, float initialDelay, float endingDelay)ScaleUpAndDownAction
scalingUpScaleUpAndDownActionprivate
setBlocking(bool newState) -> voidAction
setCurve(const th::Bezier &curve) -> voidAction
setDuration(float duration) -> voidAction
setEndingDelay(float delay) -> voidAction
setInitialDelay(float delay) -> voidAction
setOwner(Entity *newObject) -> voidAction
setPaused(bool newState) -> voidAction
shouldRemove() const -> boolAction
startingScaleScaleUpAndDownActionprivate
totalDurationActionprivate
transformScaleUpAndDownActionprivate
update(float dt) -> voidAction
~Action()=defaultActionvirtual
~ScaleUpAndDownAction() override=defaultScaleUpAndDownAction