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Brunot
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This is the complete list of members for AffineMatrix, including all inherited members.
| AffineMatrix()=default | AffineMatrix | |
| AffineMatrix(const AffineMatrix &)=default | AffineMatrix | |
| AffineMatrix(const Eigen::Matrix4f &) | AffineMatrix | |
| AffineMatrix(float x1, float x2, float y1, float y2) | AffineMatrix | |
| AffineMatrix(float x1, float x2, float x3, float x4, float y1, float y2, float y3, float y4, float z1, float z2, float z3, float z4, float w1, float w2, float w3, float w4) | AffineMatrix | |
| data() const -> const float * | AffineMatrix | |
| data() -> float * | AffineMatrix | |
| get(int row, int col) -> float & | AffineMatrix | |
| get(int row, int col) const -> float | AffineMatrix | |
| identity() -> AffineMatrix & | AffineMatrix | |
| matrix | AffineMatrix | private |
| operator()(int row, int col) -> float & | AffineMatrix | |
| operator()(int row, int col) const -> float | AffineMatrix | |
| operator*(const AffineMatrix &Other) const -> AffineMatrix | AffineMatrix | |
| operator*(float scalar, const AffineMatrix &matrix) ->AffineMatrix | AffineMatrix | friend |
| operator*(const AffineMatrix &matrix, float scalar) ->AffineMatrix | AffineMatrix | friend |
| operator*(const AffineMatrix &rhs, const Vector4D &lhs) ->Vector4D | AffineMatrix | friend |
| operator*=(const AffineMatrix &Other) -> AffineMatrix & | AffineMatrix | |
| operator*=(AffineMatrix &matrix, float scalar) ->AffineMatrix & | AffineMatrix | friend |
| operator*=(Vector4D &rhs, const AffineMatrix &lhs) ->Vector4D & | AffineMatrix | friend |
| operator=(const AffineMatrix &) -> AffineMatrix &=default | AffineMatrix | |
| rotate(float angle) -> AffineMatrix & | AffineMatrix | |
| scale(float s) -> AffineMatrix & | AffineMatrix | |
| scale(float x, float y) -> AffineMatrix & | AffineMatrix | |
| scale(const Vector4D &vector) -> AffineMatrix & | AffineMatrix | |
| translate(float x, float y) -> AffineMatrix & | AffineMatrix | |
| translate(const Vector4D &vector) -> AffineMatrix & | AffineMatrix | |
| transpose() -> AffineMatrix & | AffineMatrix | |
| ~AffineMatrix()=default | AffineMatrix |