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AudioObject.h File Reference
#include <FMOD/fmod.h>
#include <FMOD/fmod.hpp>
#include "Framework/Component.h"
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Classes

class  AudioObject
 Audio system using FMOD with all declarations needed for basic audio playback. More...

Typedefs

using Stream = sys::Json

Enumerations

enum class  AudioType { None , Music , SFX , UI }
 AudioType is an enum that represents the type of audio, it is used to determine which channel group the sound should play on. More...

Typedef Documentation

◆ Stream

using Stream = sys::Json

Enumeration Type Documentation

◆ AudioType

enum class AudioType
strong

AudioType is an enum that represents the type of audio, it is used to determine which channel group the sound should play on.

Enumerator
None 
Music 
SFX 
UI