|
Brunot
|
Go to the source code of this file.
Classes | |
| class | AudioObject |
| Audio system using FMOD with all declarations needed for basic audio playback. More... | |
Typedefs | |
| using | Stream = sys::Json |
Enumerations | |
| enum class | AudioType { None , Music , SFX , UI } |
| AudioType is an enum that represents the type of audio, it is used to determine which channel group the sound should play on. More... | |