23using GLuint =
unsigned int;
unsigned int GLuint
Definition IndexBuffer.h:17
GLuint ID
Definition VertexBuffer.h:45
auto operator=(VertexBuffer &&other) noexcept -> VertexBuffer &=default
~VertexBuffer()
Definition VertexBuffer.cpp:34
auto operator=(const VertexBuffer &other) -> VertexBuffer &=default
VertexBuffer(const float *data, unsigned int bytes)
Definition VertexBuffer.cpp:25
auto deactivate() const -> void
Definition VertexBuffer.cpp:45
VertexBuffer(VertexBuffer &&other) noexcept=default
auto activate() const -> void
Definition VertexBuffer.cpp:39
auto getID() const -> GLuint
Definition VertexBuffer.cpp:50
VertexBuffer(const VertexBuffer &other)=default