23using GLuint =
unsigned int;
unsigned int GLuint
Definition IndexBuffer.h:17
VertexBuffer(VertexBuffer &&other) noexcept=default
auto getID() const -> GLuint
Definition VertexBuffer.cpp:53
auto operator=(VertexBuffer &&other) noexcept -> VertexBuffer &=default
auto activate() const -> void
Definition VertexBuffer.cpp:42
auto operator=(const VertexBuffer &other) -> VertexBuffer &=default
GLuint ID
Definition VertexBuffer.h:48
VertexBuffer(const VertexBuffer &other)=default
~VertexBuffer()
Definition VertexBuffer.cpp:37
auto deactivate() const -> void
Definition VertexBuffer.cpp:48
VertexBuffer(const float *data, unsigned int bytes)
Definition VertexBuffer.cpp:28