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Brunot
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Files | |
| IndexBuffer.cpp | |
| IndexBuffer.h | |
| Line.cpp | |
| Line.h | |
| Mesh.cpp | |
| Mesh.h | |
| A object to hold and manage meshes in opengl. | |
| Shader.cpp | |
| Shader.h | |
| Texture.cpp | |
| holds and manages textures for use with meshes in sprites | |
| Texture.h | |
| holds and manages textures for use with meshes in sprites | |
| VAO.cpp | |
| VAO.h | |
| Vertex.cpp | |
| Vertex.h | |
| A struct for stroing vertexes and handing them to opengl. | |
| VertexBuffer.cpp | |
| VertexBuffer.h | |
| Buffer that holds data for the vertices for OpenGL. | |