Brunot
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Controllers Member List

This is the complete list of members for Controllers, including all inherited members.

connectController(int controllerID) -> voidControllers
connectedControllersControllersprivate
controllerCallback(int joystickID, int event) -> voidControllersstatic
Controllers()Controllers
enabledControllersprivate
getButtonStatesOfController(int controllerID) -> std::array< std::unique_ptr< ControllerButton >, 15 > &Controllersprivate
getControllerNameFromID(int id) -> std::stringControllersstatic
getEnabled() const -> boolControllers
getHeldButtonsMap() -> std::unordered_map< int, std::string > &Controllers
getSticksMap() -> std::unordered_map< int, std::pair< std::string, std::string > >Controllers
getStickStatesOfController(int controllerID) -> std::array< ControllerStick, 6 > &Controllersprivate
getTapButtonsMap() -> std::unordered_map< int, std::string > &Controllers
holdButtonMapControllersprivate
lastFrameControllerStateControllersprivate
maxConnectedControllersControllersprivate
removeControllerID(int id) -> voidControllers
setEnabled(bool newState) -> voidControllers
showMenu() -> voidControllers
stickMapControllersprivate
tapButtonMapControllersprivate
update(float dt) -> voidControllers