Brunot
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Here is a list of all variables with links to the classes they belong to:
- i -
ID :
gfx::IndexBuffer
,
gfx::VertexBuffer
IDsToAdd :
FilteredSelector
imageData :
gfx::Texture
imagePath :
gfx::Texture
importantCards :
CategorizedHand
inEngine :
GameObject
initialDelay :
Action
,
ControllerHoldButton
,
ControllerStick
inputtingDeviceID :
KeyPressedMessage
internalParent :
GameObject
isDestroyed :
GameObject
,
ParticleBlock
isDirty :
FilteredSelector
,
Transform
isFast :
ControllerHoldButton
,
ControllerStick
isLoopable :
AudioObject
isPaused :
AudioObject
isPlaying :
AudioObject
isValid :
sys::Json
itr :
gobj::Path< Gobj >::iterator
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1.15.0