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Brunot
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Functions | |
| auto | init (GLFWwindow *window, int width, int height) -> void |
| auto | view () -> const Eigen::Matrix4f & |
| gets the view transform for the camera | |
| auto | projection () -> const Eigen::Matrix4f & |
| Gets the orthogonal projection matrix for the camera. | |
| auto | screen () -> const Eigen::Matrix4f & |
| auto cam::init | ( | GLFWwindow * | window, |
| int | width, | ||
| int | height )->void |
| auto cam::projection | ( | ) | ->constEigen::Matrix4f & |
Gets the orthogonal projection matrix for the camera.
| auto cam::screen | ( | ) | ->constEigen::Matrix4f & |
| auto cam::view | ( | ) | ->constEigen::Matrix4f & |
gets the view transform for the camera