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Brunot
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Classes | |
| class | Factory |
| class | Library |
| struct | Bezier |
| class | MemberFunction |
Typedefs | |
| using | ConstructFunction = std::function<std::unique_ptr<AnySerializable>(sys::Json&)> |
| using | AnySerializable |
Functions | |
| auto | to_json (json &j, const Bezier &n) ->void |
| auto | from_json (const json &j, Bezier &n) ->void |
Variables | |
| static const std::unordered_map< std::string, ConstructFunction > | component_constructors |
| static const std::unordered_map< gobj::Type, ConstructFunction > | gameObject_contructors |
| static const std::unordered_map< std::string, ConstructFunction > | resource_constructors |
| using th::AnySerializable |
| using th::ConstructFunction = std::function<std::unique_ptr<AnySerializable>(sys::Json&)> |
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