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Brunot
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Component that is responsible for managing the gameplay board, where cards are placed by Players. More...
#include "Framework/Component.h"Go to the source code of this file.
Classes | |
| class | Board |
| Component that is responsible for managing the gameplay board, where cards are placed by Players. More... | |
Typedefs | |
| using | CardGrid = std::vector<std::vector<Card>> |
Component that is responsible for managing the gameplay board, where cards are placed by Players.
Keeps an internal tracker of where the cards are placed on the board for the sake of scoring