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Brunot
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The base class for components, holding all of their shared All components should inherit from this. More...
#include "GameObject.h"Go to the source code of this file.
Classes | |
| class | Component |
| struct | cmpnt::Sorter |
Namespaces | |
| namespace | cmpnt |
The base class for components, holding all of their shared All components should inherit from this.
An abstract class.