The class that holds the top node, and manages the main game loop, as well as startup and shutdown.
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#include "Engine.h"
#include <GLFW/glfw3.h>
#include "Framework/Library.h"
#include "System/Editor.h"
The class that holds the top node, and manages the main game loop, as well as startup and shutdown.
- Author
- Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du)
- Date
- 2025 / 10 / 12
- Copyright
- (c) Digipen 2026
◆ EngineSingleton
| Engine* EngineSingleton = nullptr |
|
static |