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Engine.cpp File Reference

The class that holds the top node, and manages the main game loop, as well as startup and shutdown. More...

#include "Engine.h"
#include <GLFW/glfw3.h>
#include "Framework/Library.h"
#include "System/Editor.h"
Include dependency graph for Engine.cpp:

Variables

static EngineEngineSingleton = nullptr

Detailed Description

The class that holds the top node, and manages the main game loop, as well as startup and shutdown.

Author
Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du)
Date
2025 / 10 / 12

Variable Documentation

◆ EngineSingleton

Engine* EngineSingleton = nullptr
static