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Brunot
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The component for help scene used for navigating the help menu, including changing textures and scaling. More...
#include "HelpScene.h"#include "Scene.h"#include "Actions/CallFunctionAction.h"#include "Actions/ScaleUpAndDownAction.h"#include "Framework/Entity.h"#include "Gameplay/Systems/GameRules.h"#include "Graphics/Texture.h"#include "System/Messaging.h"Functions | |
| auto | to_json (json &j, const HelpScene &n) ->void |
| auto | from_json (const json &j, HelpScene &n) ->void |
The component for help scene used for navigating the help menu, including changing textures and scaling.
Most scenes should have this for things like specialized inputs (What the escape key does, for example)