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Brunot
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The component for the pause scene for specific scene behaviors. More...
#include "MainScene.h"#include "Scene.h"#include "Selector.h"#include "Framework/Entity.h"#include "Utility/Path/Path.h"#include "System/AudioSystem.h"#include "Audio/AudioObject.h"#include "Framework/Library.h"Functions | |
| auto | to_json (json &j, const MainScene &n) ->void |
| auto | from_json (const json &j, MainScene &n) ->void |
The component for the pause scene for specific scene behaviors.
Most scenes should have this for things like specialized inputs (What the escape key does, for example)