Class that tracks mouse position and detects whenever a mouse button is pressed.
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#include <utility>
#include "System/opengl.h"
#include "Utility/Math/Vector4D.h"
Go to the source code of this file.
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| class | Mouse |
| | Class that tracks mouse position and detects whenever a mouse button is pressed. More...
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Class that tracks mouse position and detects whenever a mouse button is pressed.
Stores a map that it uses to broadcast a Message on mouse button press. Mouse input is broadcasted with an ID of -2.
- Author
- Bryley Elder (bryle.nosp@m.y.el.nosp@m.der@d.nosp@m.igip.nosp@m.en.ed.nosp@m.u) Base Implementation Ori Balashov (ori.b.nosp@m.alas.nosp@m.hov@d.nosp@m.igip.nosp@m.en.ed.nosp@m.u) Refactoring and additions Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du) Assisted with mouse positioning math
- Date
- 2026 / 07 / 01
- Copyright
- (c) Digipen 2026