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Brunot
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A Component that generates several types of particles, by holding several ParticleEmitters. More...
#include "ParticleGenerator.h"#include "Component/Transform.h"#include "Framework/Entity.h"#include "Graphics/ParticleEmitter.h"#include "System/Editor.h"Functions | |
| auto | to_json (json &j, const ParticleGenerator &n) ->void |
| auto | from_json (const json &j, ParticleGenerator &n) ->void |
A Component that generates several types of particles, by holding several ParticleEmitters.
| auto from_json | ( | const json & | j, |
| ParticleGenerator & | n )->void |
| auto to_json | ( | json & | j, |
| const ParticleGenerator & | n )->void |