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Brunot
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Creates Particles, based on initial conditions set in the editor, with potential randomness. More...
#include <random>#include <vector>#include <algorithm>#include <utility>#include <type_traits>#include "Graphics/Particle.h"#include "Utility/Math/Vector4D.h"Go to the source code of this file.
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| class | ParticleSpawner |
| Creates Particles, based on initial conditions set in the editor, with potential randomness. More... | |
Creates Particles, based on initial conditions set in the editor, with potential randomness.
This class was originally intended to be able to be overridden, but Aidan quickly realized that was more along the lines of a QOL feature, and so subclasses were relegated to something between postponed and unplanned.