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Brunot
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#include "Scene.h"#include "System/Editor.h"#include "Framework/Engine.h"#include "Framework/Entity.h"#include "System/SceneManager.h"#include "Utility/LuaMacros.h"#include "System/ScriptingManager.h"Macros | |
| #define | LM_CLASS Scene |
Functions | |
| auto | to_json (json &j, const Scene &p) ->void |
| auto | from_json (const json &j, Scene &p) ->void |
| #define LM_CLASS Scene |