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Texture.cpp File Reference

holds and manages textures for use with meshes in sprites More...

#include "Texture.h"
#include <stb_image/stb_image.h>
#include <filesystem>
#include "Utility/StringUtils.h"
Include dependency graph for Texture.cpp:

Functions

auto to_json (json &j, const Texture &a) ->void
auto from_json (const json &j, Texture &a) ->void

Detailed Description

holds and manages textures for use with meshes in sprites

Author
Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du) pair programming with Ori Ori Balshov (ori.b.nosp@m.alas.nosp@m.hov@d.nosp@m.igip.nosp@m.en.ed.nosp@m.u) pair programming with Aidan
Date
2025 / 07 / 10

Function Documentation

◆ from_json()

auto from_json ( const json & j,
Texture & a )->void

◆ to_json()

auto to_json ( json & j,
const Texture & a )->void