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Texture.h File Reference

holds and manages textures for use with meshes in sprites More...

#include <string>
#include "System/opengl.h"
#include "System/json.h"
#include "Framework/Library.h"
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Classes

class  Texture
 holds and manages textures for use with meshes in sprites More...

Detailed Description

holds and manages textures for use with meshes in sprites

Author
Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du) pair programming with Ori Ori Balshov (ori.b.nosp@m.alas.nosp@m.hov@d.nosp@m.igip.nosp@m.en.ed.nosp@m.u) pair programming with Aidan
Date
2025 / 07 / 10