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Brunot
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holds and manages textures for use with meshes in sprites More...
#include <string>#include "System/opengl.h"#include "System/json.h"#include "Framework/Library.h"Go to the source code of this file.
Classes | |
| class | Texture |
| holds and manages textures for use with meshes in sprites More... | |
holds and manages textures for use with meshes in sprites