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Here is a list of all related symbols with links to the classes they belong to:
- f -
- from_json : AudioObject, Background, Board, Button, Card, CardPositionSelectedMessage, ChildrenHandeler< C >, Collider, ConfirmDestructiveActionScene, CreditsScene, Deck, Entity, GameRules, MainMenuScene, MainScene, Menu, MenuPosition, Mesh, NewComponentStub, Node, OptionsScene, PauseScene, Physics, Player, Scene, SceneState, Selector, Shader, SplashScreenScene, Sprite, Table, Texture, Transform, TutorialScene, Vector4D, WinScreenScene
- n -
- nlohmann::adl_serializer< Physics > : Physics
- o -
- t -
- to_json : AudioObject, Background, Board, Button, Card, CardPositionSelectedMessage, ChildrenHandeler< C >, Collider, Component, ConfirmDestructiveActionScene, CreditsScene, Deck, Entity, GameRules, MainMenuScene, MainScene, Menu, MenuPosition, Mesh, NewComponentStub, Node, OptionsScene, PauseScene, Physics, Player, Scene, SceneState, Selector, Shader, SplashScreenScene, Sprite, Table, Texture, Transform, TutorialScene, WinScreenScene