Brunot
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Here is a list of all variables with links to the classes they belong to:
- s -
Scene :
sys::SceneManager
scenes :
sys::SceneManager
selectedEntity :
sys::Editor
selectLambda :
Button
selectLambdaName :
Button
selector :
OptionsScene
,
Table
sfxGroup :
sys::AudioSystem
shader :
Sprite
shaderID :
Shader
shouldReceiveMessages :
GameObject
shouldRender :
GameObject
shouldShutdown :
Engine
shouldUpdate :
GameObject
showImGui :
sys::Editor
shutdownCode :
Engine
sliderRatio :
sys::Editor
sound :
AudioObject
splashScreenTimer :
SplashScreenScene
spriteTilesCountU :
Mesh
spriteTilesCountV :
Mesh
stack :
Scene
startPoint :
TranslateActionMessage
startValue :
Action< T >
subtype :
GameObject::Key
suit :
Card
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1.15.0