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Brunot
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| NAnimationSequence | Holds functions that are useful to synchronize actions such that specific visual effects occur |
| Nboost | |
| Ntype_erasure | |
| Ncmpnt | |
| Ngfx | |
| Ngobj | Namespace for things relating to GameObject, other than GameObject itself |
| Nhlg | |
| NImGui | |
| Nnlohmann | |
| Nsol | |
| Nsys | Type of elements in a basic_json container |
| Nth | |
| Nutil |