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Brunot
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the type of elements in a basic_json container More...
Classes | |
| class | GameRules |
| class | PlayerTurn |
| struct | ScoringFeedbackContext |
| struct | ScoringFeedbackActions |
| class | Scoring |
| Component that is responsible for managing the gameplay board, where cards are placed by Players. More... | |
| class | Table |
| The system responsible for facilitating communication between gameplay components (Players, Deck, and Board). More... | |
| class | AudioSystem |
| class | Camera |
| class | ColliderSystem |
| class | DebugDraw |
| class | Editor |
| class | Input |
| System responsible for handling inputs and sending messages when they occur. More... | |
| class | Json |
| class | Messaging |
| Component that is responsible for managing the gameplay board, where cards are placed by Players. More... | |
| class | newSystemStub |
| class | OpenGL |
| class | Options |
| class | ParticleManager |
| system to store, render, and manage particles. More... | |
| class | Particles |
| class | SceneManager |
| class | ScriptingManager |
| class | TestRunner |
Functions | |
| static auto | checkError () -> void |
| auto | debugCallback (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) -> void |
| auto | iconifyCallback (GLFWwindow *window, int iconified) |
| auto | luaErrorHandler (std::string in) -> std::string |
Variables | |
| static const std::unordered_map< HandRating::HandType, int > | HandTypeToValue |
| constexpr unsigned int | STATIC_SEED = 1651544 |
| auto | looping = false |
| auto | overrideVolume = 1.0f |
| auto | masterVolume = 1.0f |
| auto | sfxVolume = 1.0f |
| auto | musicVolume = 1.0f |
| auto | uiVolume = 1.0f |
| auto | sfxFilter = 1.0f |
| auto | musicFilter = 1.0f |
| auto | uiFilter = 1.0f |
| DebugDraw * | debugDraw = nullptr |
| static auto | currentGizmoOperation = ImGuizmo::TRANSLATE |
| auto constexpr | default_window_width = 1920 |
| default window height when the engine started | |
| auto constexpr | default_window_height = 1080 |
| default window height when the engine started | |
the type of elements in a basic_json container
the type of an element reference
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static |
| auto sys::debugCallback | ( | GLenum | source, |
| GLenum | type, | ||
| GLuint | id, | ||
| GLenum | severity, | ||
| GLsizei | length, | ||
| const GLchar * | message, | ||
| const void * | userParam )->void |
| auto sys::iconifyCallback | ( | GLFWwindow * | window, |
| int | iconified ) |
| auto sys::luaErrorHandler | ( | std::string | in | ) | ->std::string |
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static |
| DebugDraw* sys::debugDraw = nullptr |
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constexpr |
default window height when the engine started
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constexpr |
default window height when the engine started
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static |
| auto sys::looping = false |
| auto sys::masterVolume = 1.0f |
| auto sys::musicFilter = 1.0f |
| auto sys::musicVolume = 1.0f |
| auto sys::overrideVolume = 1.0f |
| auto sys::sfxFilter = 1.0f |
| auto sys::sfxVolume = 1.0f |
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constexpr |
| auto sys::uiFilter = 1.0f |
| auto sys::uiVolume = 1.0f |