#include <ButtonMessage.h>
◆ ButtonMessage() [1/4]
| ButtonMessage::ButtonMessage |
( |
| ) |
|
|
default |
◆ ButtonMessage() [2/4]
| ButtonMessage::ButtonMessage |
( |
Button * | button | ) |
|
◆ ButtonMessage() [3/4]
◆ ButtonMessage() [4/4]
◆ ~ButtonMessage()
| ButtonMessage::~ButtonMessage |
( |
| ) |
|
|
overridedefault |
◆ getButton()
| auto ButtonMessage::getButton |
( |
| ) |
const->Button * |
|
inline |
◆ load()
| auto ButtonMessage::load |
( |
Stream & | stream | ) |
->void |
|
overridevirtual |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ save()
| auto ButtonMessage::save |
( |
Stream & | stream | ) |
const->void |
|
overridevirtual |
◆ setButton()
| auto ButtonMessage::setButton |
( |
Button * | b | ) |
->void |
|
inline |
◆ button
The documentation for this struct was generated from the following files:
- /home/egrazil/sites/Brunot/The House/source/Utility/Messages/Button Messages/ButtonMessage.h
- /home/egrazil/sites/Brunot/The House/source/Utility/Messages/Button Messages/ButtonMessage.cpp