#include <LuaMessage.h>
◆ LuaMessage() [1/3]
| LuaMessage::LuaMessage |
( |
| ) |
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◆ LuaMessage() [2/3]
| LuaMessage::LuaMessage |
( |
const LuaMessage & | other | ) |
|
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default |
◆ LuaMessage() [3/3]
◆ ~LuaMessage()
| LuaMessage::~LuaMessage |
( |
| ) |
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overridedefault |
◆ bindLuaTypes()
| auto LuaMessage::bindLuaTypes |
( |
sol::state & | lua | ) |
->void |
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static |
◆ clone()
| auto LuaMessage::clone |
( |
| ) |
const->std::unique_ptr< Message > |
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inlineoverridevirtual |
◆ getTable()
| auto LuaMessage::getTable |
( |
| ) |
const->constsol::table & |
◆ load()
| auto LuaMessage::load |
( |
const Stream & | stream | ) |
->void |
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inlineoverridevirtual |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ save()
| auto LuaMessage::save |
( |
Stream & | stream | ) |
const->void |
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inlineoverridevirtual |
◆ table
| sol::table LuaMessage::table |
|
private |
The documentation for this struct was generated from the following files:
- /home/egrazil/sites/Brunot/The House/source/Utility/Messages/LuaMessage.h
- /home/egrazil/sites/Brunot/The House/source/Utility/Messages/LuaMessage.cpp