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AudioSystem.cpp File Reference
#include "System/AudioSystem.h"
#include "Utility/Messages/PlayAudioMessage.h"
#include "Audio/AudioObject.h"
#include "Framework/Library.h"
#include "Framework/Engine.h"
#include "System/Messaging.h"
#include <FMOD/fmod.h>
#include <FMOD/fmod.hpp>
#include <FMOD/fmod_errors.h>
#include "Editor.h"
#include <random>
#include <iostream>
Include dependency graph for AudioSystem.cpp:

Namespaces

namespace  sys
 the type of elements in a basic_json container

Functions

static auto FMODERR (FMOD_RESULT result, std::source_location location=std::source_location::current()) -> bool

Variables

static FMOD_RESULT result
auto sys::looping = false
auto sys::overrideVolume = 1.0f
auto sys::masterVolume = 1.0f
auto sys::sfxVolume = 1.0f
auto sys::musicVolume = 1.0f
auto sys::uiVolume = 1.0f
auto sys::sfxFilter = 1.0f
auto sys::musicFilter = 1.0f
auto sys::uiFilter = 1.0f

Function Documentation

◆ FMODERR()

auto FMODERR ( FMOD_RESULT result,
std::source_location location = std::source_location::current() )->bool
static
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Variable Documentation

◆ result

FMOD_RESULT result
static