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Brunot
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Go to the source code of this file.
Namespaces | |
| namespace | cam |
Functions | |
| auto | cam::init (GLFWwindow *window, int width, int height) -> void |
| auto | cam::view () -> const Eigen::Matrix4f & |
| gets the view transform for the camera | |
| auto | cam::projection () -> const Eigen::Matrix4f & |
| Gets the orthogonal projection matrix for the camera. | |
| auto | cam::screen () -> const Eigen::Matrix4f & |