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Editor.cpp File Reference
#include "Editor.h"
#include "opengl.h"
#include "System/Logging.h"
#include "Utility/Math/Vector4D.h"
#include "Audio/AudioObject.h"
#include "Framework/Engine.h"
#include "SceneManager.h"
#include <filesystem>
#include "Graphics/Texture.h"
#include <windows.h>
#include <psapi.h>
#include <GLFW/glfw3.h>
#include "Component/Table.h"
#include "Framework/Entity.h"
#include "System/Input.h"
#include "Utility/Messages/KeyPressedMessage.h"
#include "System/Messaging.h"
#include "Utility/Math/AffineMatrix.h"
#include "Utility/Path/Path.h"
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Namespaces

namespace  sys
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Macros

#define IMGUI_IMPL_OPENGL_LOADER_GLAD

Functions

static auto windowStyling () -> void
auto GetCPUUsage () -> float
auto GetMemoryUsageMB () -> float
static auto WindowEditor () -> void
static auto AudioEditor () -> void

Variables

bool active
static TexturetestTexture
auto isPaused = false
static int pos [2]
static int cardRank
static int newPos [2]
static int cardNumber
static char cardType [5]

Macro Definition Documentation

◆ IMGUI_IMPL_OPENGL_LOADER_GLAD

#define IMGUI_IMPL_OPENGL_LOADER_GLAD

Function Documentation

◆ AudioEditor()

auto AudioEditor ( ) ->void
static

UPCOMING Waveform viewer

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◆ GetCPUUsage()

auto GetCPUUsage ( ) ->float
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◆ GetMemoryUsageMB()

auto GetMemoryUsageMB ( ) ->float
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◆ WindowEditor()

auto WindowEditor ( ) ->void
static
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◆ windowStyling()

auto windowStyling ( ) ->void
static
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Variable Documentation

◆ active

bool active

◆ cardNumber

int cardNumber
static

◆ cardRank

int cardRank
static

◆ cardType

char cardType[5]
static

◆ isPaused

auto isPaused = false

◆ newPos

int newPos[2]
static

◆ pos

int pos[2]
static

◆ testTexture

Texture* testTexture
static