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Brunot
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system to store, render, and manage particles Realistically just holds on to particleBlocks and calls update on them More...
Namespaces | |
| namespace | sys |
| the type of elements in a basic_json container | |
system to store, render, and manage particles Realistically just holds on to particleBlocks and calls update on them
See documentation for the ParticleManager class for full explanation of the overall particle system layout