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PathFilter.h File Reference

Internal PathNode that takes a range of GameObjects on the left, and filters the range to only GameObjects fulfilling a predicate. More...

#include <functional>
#include "Utility/Path/Private/PathNode.h"
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Classes

struct  gobj::PathFilter
 Internal PathNode that takes a range of GameObjects on the left, and filters the range to only GameObjects fulfilling a predicate. More...

Namespaces

namespace  gobj
 namespace for things relating to GameObject, other than GameObject itself

Detailed Description

Internal PathNode that takes a range of GameObjects on the left, and filters the range to only GameObjects fulfilling a predicate.

Author
Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du)
Date
2026 / 02 / 25