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PathUp.cpp File Reference

Internal Path Node that takes a range of GameObjects on the left, and transforms the range into the parent of every GameObject in the range. More...

#include "PathUp.h"
#include "Framework/GameObject.h"
#include "Framework/Node.h"
Include dependency graph for PathUp.cpp:

Detailed Description

Internal Path Node that takes a range of GameObjects on the left, and transforms the range into the parent of every GameObject in the range.

Author
Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du)
Date
2026 / 02 / 25