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PathUp.h File Reference

Internal Path Node that takes a range of GameObjects on the left, and transforms the range into the parent of every GameObject in the range. More...

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Classes

struct  gobj::PathUp
 Internal Path Node that takes a range of GameObjects on the left, and transforms the range into the parent of every GameObject in the range. More...

Namespaces

namespace  gobj
 namespace for things relating to GameObject, other than GameObject itself

Detailed Description

Internal Path Node that takes a range of GameObjects on the left, and transforms the range into the parent of every GameObject in the range.

Author
Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du)
Date
2026 / 02 / 25