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Brunot
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#include "Physics.h"#include "Framework/Entity.h"#include "Transform.h"#include <cassert>#include "imgui.h"Functions | |
| auto | to_json (json &j, const Physics &p) ->void |
| auto | from_json (const json &j, Physics &p) ->void |
an overload function used everywhere to load objects from a json file