system for managing lua, and how the lua state interacts with scripts
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#include "Framework/Engine.h"
#include "Framework/System.h"
#include "sol/sol.hpp"
#include "Framework/Script.h"
Go to the source code of this file.
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| namespace | sys |
| | the type of elements in a basic_json container
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system for managing lua, and how the lua state interacts with scripts
DETAILS
- Author
- Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du)
- Date
- 2026 / 08 / 18
- Copyright
- (c) Digipen 2026
◆ SOL_ALL_SAFETIES_ON
| #define SOL_ALL_SAFETIES_ON 1 |
◆ SOL_NO_CHECK_NUMBER_PRECISION
| #define SOL_NO_CHECK_NUMBER_PRECISION 1 |