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Brunot
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An indicator that loops through a parents' nodes children and can "select" them on keypress. More...
#include "Selector.h"#include "Button.h"#include "Menu.h"#include "imgui.h"#include "Framework/Engine.h"#include "System/Messaging.h"#include "Framework/Entity.h"#include "System/DebugDraw.h"#include "Utility/Path/Path.h"#include "Graphics/Line.h"Functions | |
| auto | to_json (json &j, const Selector &s) ->void |
| auto | from_json (const json &j, Selector &s) ->void |
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| static auto | pathToSelectedEntity = "./../.." |
| static auto | pathToParentButton = "./../../Button" |
| static auto | pathToParentMenu = "./../../../Menu" |
An indicator that loops through a parents' nodes children and can "select" them on keypress.
Should be paired with Selectors and Buttons.
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