42#pragma region static_functions
46 Menu(
float gapSize,
int widthSize,
int heightSize,
menuType typeMenu);
60#pragma region overriden_functions
64 return std::make_unique<Menu>(*
this);
69 auto onUpdate(
float dt) ->
void override;
77 auto save(
Stream& stream)
const ->
void override;
86#pragma region Menu_functions
93 auto width() const ->
int;
98 auto
height() const ->
int;
181#pragma region messaging_functions
187#pragma region member_variables
203#pragma region helper_functions
243#pragma region static_variables
sys::Json Stream
Definition AudioObject.h:20
The base class for components, holding all of their shared All components should inherit from this.
nlohmann::json json
Definition Json.cpp:19
@ cMenu
Definition Component.h:61
Component(ComponentTypeEnum type, const char *typeName)
Definition Component.cpp:72
friend Entity
Definition GameObject.h:84
GameObject(std::string typeName, gobj::Type parentType, gobj::Type type)
constructor for gameobject.
Definition GameObject.cpp:23