|
Brunot
|
Helper struct used by Controllers to handle the trouble of storing all the buttons and sticks. More...
#include "controllerInputTracker.h"#include "ControllerButton.h"#include "ControllerHoldButton.h"#include "ControllerStick.h"#include "Framework/Engine.h"#include "System/Input.h"Helper struct used by Controllers to handle the trouble of storing all the buttons and sticks.
Uses the maps inside of Controllers to fill itself out when intialized