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Brunot
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Helper struct used by Controllers to handle the trouble of storing all the buttons and sticks. More...
#include <array>#include <memory>#include <string>#include <unordered_map>#include "Utility/ControllerInputs/ControllerButton.h"#include "Utility/ControllerInputs/ControllerStick.h"Go to the source code of this file.
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| struct | controllerInputTracker |
Helper struct used by Controllers to handle the trouble of storing all the buttons and sticks.
Uses the maps inside of Controllers to fill itself out when intialized