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Brunot
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A message for when a collision occurs. More...
#include "Message.h"Go to the source code of this file.
Classes | |
| struct | CollisionMessage |
Namespaces | |
| namespace | sys |
| the type of elements in a basic_json container | |
A message for when a collision occurs.
Carries in it the collider that was triggered
Since we only have collisions with the mouse, we only store one collider