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Brunot
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The universal input system. More...
#include "Input.h"#include <utility>#include "DebugDraw.h"#include "Editor.h"#include "Messaging.h"#include "imgui.h"#include "opengl.h"#include "Component/Button.h"#include "Framework/Engine.h"#include "GLFW/glfw3.h"#include "Graphics/Line.h"#include "Utility/Messages/KeyPressedMessage.h"Namespaces | |
| namespace | sys |
| the type of elements in a basic_json container | |
The universal input system.
Whenever an input is received, it translates that into a game action and sends a message for that action occuring. Currently only supports keyboard