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Brunot
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Moves an entity to where it should be positioned based on the menu its inside of. More...
#include "MoveToMenuPositionAction.h"#include "Component/Transform.h"#include "Component/Menu.h"#include "Component/MenuPosition.h"#include "Framework/Entity.h"Moves an entity to where it should be positioned based on the menu its inside of.
Also features an additional offset to adjust the final position