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Actions Directory Reference
Directory dependency graph for Actions:

Files

 
Action.cpp
 A class that changes a variable over a set duration.
 
Action.h
 A class that changes a variable over a set duration.
 
BroadcastMessageAction.cpp
 An action that broadcasts a message once it has finished executing.
 
BroadcastMessageAction.h
 An action that broadcasts a message once it has finished executing.
 
ChangeColorAction.cpp
 An action that changes the color (and alpha) of a sprite.
 
ChangeColorAction.h
 An action that changes the color (and alpha) of a sprite.
 
ChangeOpacityAction.cpp
 An action that changes the opacity of an entity (as compared to ChangeColorAction, which changes the entire color).
 
ChangeOpacityAction.h
 An action that changes the opacity of an entity (as compared to ChangeColorAction, which changes the entire color).
 
LoadSceneAction.cpp
 An action that broadcasts a message once it has finished executing.
 
LoadSceneAction.h
 An action that broadcasts a message once it has finished executing.
 
MoveEntityAction.cpp
 An action that moves an Entity based on its current position.
 
MoveEntityAction.h
 An action that moves an Entity based on its current position.
 
MoveToPointAction.cpp
 An action that moves an object to a specific point in the game world.
 
MoveToPointAction.h
 An action that moves an object to a specific point in the game world.
 
MoveVerticalAction.cpp
 Moves an entity vertically from where it is currently positioned.
 
MoveVerticalAction.h
 Moves an entity vertically from where it is currently positioned.
 
NewActionStub.cpp
 BRIEF.
 
NewActionStub.h
 BRIEF.
 
SetMessageEnabledAction.cpp
 
SetMessageEnabledAction.h
 Sets receive messages to either disabled or enabled.