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PathRoot.h File Reference

Path Node that represents the Root object in the Engine, and provides a starting point for a Path. More...

#include "Utility/Path/Private/PathNode.h"
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Classes

struct  gobj::PathRoot
 Path Node that represents the Root object in the Engine, and provides a starting point for a Path. More...

Namespaces

namespace  gobj
 namespace for things relating to GameObject, other than GameObject itself

Detailed Description

Path Node that represents the Root object in the Engine, and provides a starting point for a Path.

Author
Aidan Hartman (aidan.nosp@m..har.nosp@m.tman@.nosp@m.digi.nosp@m.pen.e.nosp@m.du)
Date
2026 / 02 / 26