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Brunot
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#include "PublicLambdas.h"#include "Component/Button.h"#include "Component/Transform.h"#include "Framework/Engine.h"#include "Messages/PlayAudioMessage.h"Namespaces | |
| namespace | sys |
| the type of elements in a basic_json container | |
Functions | |
| auto | getButtonLambda (const std::string &lambdaName) -> std::function< void(Entity *)> |
| Goes into an unordered map of lambdas and gets a lambda based on the name of the stored lambdas. | |
Variables | |
| static const std::unordered_map< std::string, std::function< void(Entity *)> > | serializedButtonLambdas |
| auto getButtonLambda | ( | const std::string & | lambdaName | ) | ->std::function< void(Entity *)> |
Goes into an unordered map of lambdas and gets a lambda based on the name of the stored lambdas.
| lambdaName | The name of the lambda that the user wants to get |
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static |