Brunot
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Here is a list of all variables with links to the classes they belong to:
- m -
masterGroup :
sys::AudioSystem
matrix :
AffineMatrix
maxCardsPerPlayerHand :
GameRules
maxFrames :
Mesh
maxLineCharLength :
Sprite
maxMenuHeight :
Menu
maxMenuWidth :
Menu
maxNumberOfCardsPlayedPerTurn :
GameRules
member :
sys::AudioSystem
menuID :
RemovedMenuItemMessage
mesh :
Sprite
meshID :
sys::OpenGL
meshVertexBufferID :
sys::OpenGL
meshVertexCount :
sys::OpenGL
message_ :
PathException
messageName :
Button
messagePtr :
Button
messages :
SceneState
monitorHandle :
sys::OpenGL
mouseWorldCoords :
Keys
multColor :
Sprite
musicGroup :
sys::AudioSystem
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1.15.0