Brunot
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Systems Directory Reference
Directory dependency graph for Systems:

Files

 
PlayerTurn.cpp
 The system that handles gameplay functions to communicate back to Table.
 
PlayerTurn.h
 The system that handles gameplay functions to communicate back to Table.
 
Scoring.cpp
 System that can get the score of a board.
 
Scoring.h
 System that can get the score of a board.
 
Table.cpp
 The system responsible for facilitating communication between gameplay components (Players, Deck, and Board).
 
Table.h
 The system responsible for facilitating communication between gameplay components (Players, Deck, and Board).