Here is a list of all functions with links to the classes they belong to:
- g -
- GameObject() : GameObject
- GameRules() : sys::GameRules
- generatePlayerScoresData() : sys::PlayerTurn
- Get() : Entity
- get() : AffineMatrix, gobj::Path< Gobj >, gobj::Path< Gobj >::iterator, gobj::PathNode::path_iterator, th::Library
- getAboveEntity() : Menu
- getAbsoluteMousePosition() : Mouse
- getAction() : ActionList, Entity
- getAllTyingPlayers() : WinScreenScene
- getAsString() : Card, CategorizedHand
- getAudioHandler() : AudioObject
- getBegin() : gobj::PathNode
- getBelowEntity() : Menu
- getBoardDimensions() : sys::GameRules
- getButton() : ButtonMessage
- getButtonColumn() : Menu
- getButtonPosition() : Menu
- getButtonRow() : Menu
- getButtonStatesOfController() : Controllers
- getCard() : PlayCardMessage
- getCardsPlayedPerTurnLimit() : sys::GameRules
- getCardsPlayedThisTurn() : sys::PlayerTurn
- getCardSuit() : Card
- GetChildren() : Node
- getChildren() : ChildrenHandeler< C >, Component, Entity, GameObject, gobj::PathNode, Node
- getChildrenRange() : ChildrenHandeler< C >
- getChildScale() : Menu
- getChildTranslation() : Menu
- getCollider() : CollisionMessage
- getColliderLayer() : Collider
- getCompletionPercentage() : Action
- GetComponent() : Entity
- getComponentJson() : Component
- getContributingCards() : CategorizedHand
- getControllerEnabled() : sys::Input
- getControllerNameFromID() : Controllers
- getCurrentlyHoveredCard() : sys::Table
- getCurrentPlayer() : sys::PlayerTurn
- getCurrentPlayerNumber() : sys::PlayerTurn
- getCurrentScene() : sys::SceneManager
- getCurve() : Action
- GetData() : Node
- getDataAsGameObj() : Node
- getDataAsJson() : Script
- getDefaultFont() : sys::Editor
- getDisabledFilter() : sys::Table
- getDisabledInput() : sys::Table
- getDrawnCard() : DrawCardMessage
- getDuration() : Action
- getEnabled() : Controllers, Keys, Mouse, sys::Input
- getEnd() : gobj::PathNode
- getEndingDelay() : Action
- getEntityParent() : Component
- getEnum() : ActionList, Backdrop, Background, Board, Button, Card, Collider, ConfirmDestructiveActionScene, CreditsScene, Deck, MainMenuScene, MainScene, Menu, MenuPosition, NewComponentStub, OptionsScene, ParticleGenerator, PauseScene, Physics, Player, PlayerCountScene, PlayerJoinScene, Scene, ScriptHolder, Selector, SplashScreenScene, Sprite, sys::AudioSystem, sys::Camera, sys::ColliderSystem, sys::DebugDraw, sys::Editor, sys::GameRules, sys::Input, sys::Messaging, sys::newSystemStub, sys::OpenGL, sys::Options, sys::ParticleManager, sys::Particles, sys::PlayerTurn, sys::SceneManager, sys::Scoring, sys::ScriptingManager, sys::Table, sys::TestRunner, Transform, TutorialScene, WinScreenScene
- getEvent() : ControllerStick
- getFileName() : PlayAudioMessage
- getFirstCard() : Player
- getFMODSystem() : sys::AudioSystem
- getFormattedName() : GameObject
- getFormattedTyingText() : WinScreenScene
- getFrame() : gfx::Mesh
- getFrames() : gfx::Texture
- getFullHand() : CategorizedHand
- getFullscreen() : sys::Options
- getFunction() : sys::ScriptingManager
- getFunctionsToCall() : sys::Messaging
- getGameObjectJson() : GameObject
- getHandsFromCards() : Board
- getHandsFromPlayedCards() : Board
- getHandTypeColor() : sys::GameRules
- getHandTypeValue() : sys::GameRules
- getHasEnded() : Action
- getHasExecuted() : Action
- getHasInitialized() : Action
- getHeight() : sys::OpenGL
- getHeldButtonsMap() : Controllers
- getHelpPopUp() : sys::GameRules
- getID() : gfx::IndexBuffer, gfx::VertexBuffer
- getIDFromMessage() : FilteredSelector
- getInBoard() : sys::Table
- getInitialDelay() : Action
- getInputMap() : Keys, Mouse
- getInputtingDeviceID() : KeyPressedMessage
- getInternalParent() : GameObject
- getIsPaused() : AudioObject
- getIsPlaying() : AudioObject
- getJustDrawn() : Card
- getKey() : Component, GameObject, System
- getKeyDeviceID() : Keys
- getKeysEnabled() : sys::Input
- getLastCard() : Player
- getLastSelectedCard() : sys::PlayerTurn
- getLeftEntity() : Menu
- getMasterChannelGroup() : sys::AudioSystem
- getMasterVolume() : sys::AudioSystem, sys::Options
- getMaxCards() : Player
- getMaxFrames() : gfx::Mesh
- getMaxPlayerCards() : sys::GameRules
- getMenuElementPosition() : Menu
- getMesh() : Sprite
- getMouseDeviceID() : Mouse
- getMouseEnabled() : sys::Input
- getMousePosition() : sys::Input
- getMouseWorldCoords() : Mouse
- getMusicChannelGroup() : sys::AudioSystem
- getMusicVolume() : sys::AudioSystem, sys::Options
- getName() : Action, GameObject, ParticleBlock, ParticleEmitter
- getNameOfInputtingDevice() : sys::Input
- getNext() : gobj::PathBase, gobj::PathDir, gobj::PathFilter, gobj::PathName, gobj::PathNode, gobj::PathRoot, gobj::PathUp
- getNickname() : GameObject
- getNumberOfCardsInHand() : Player
- getObjectType() : GameObject
- getOpacity() : Sprite
- getOverrideChannelGroup() : sys::AudioSystem
- getOverrideVolume() : sys::AudioSystem
- getOwner() : Action
- getParent() : Entity, GameObject, Node, System
- getParentScene() : Scene
- getParentTransform() : Transform
- getPassAndPlay() : sys::GameRules
- getPitch() : AudioObject
- getPlayedThisTurn() : Card
- getPlayerCount() : sys::GameRules
- getPlayerHandCards() : PlayerHand
- getPlayerInputIDs() : sys::PlayerTurn
- getPlayerNumber() : DrawCardMessage
- getPlayersChanging() : sys::PlayerTurn
- getPlayerScores() : sys::PlayerTurn
- getPlayerTimeLimit() : sys::GameRules
- getPosition() : Card, MenuPosition
- getProperParent() : gobj::PathUp
- getRank() : Card
- getRightEntity() : Menu
- getRoot() : Engine
- getSceneViewPortMousePosition() : sys::Editor
- getScore() : CategorizedHand
- getScoreCalculator() : sys::GameRules
- getScript() : Entity, ScriptHolder
- getSeed() : sys::GameRules
- getSelectedEntity() : sys::Editor
- getSelector() : sys::Table
- getSFXChannelGroup() : sys::AudioSystem
- getSFXVolume() : sys::AudioSystem
- getShader() : Sprite
- getSingleton() : Engine
- getSliderRatio() : sys::Editor
- getState() : sys::ScriptingManager
- getSticksMap() : Controllers
- getStickStatesOfController() : Controllers
- getSubtype() : GameObject::Key
- getSuit() : Card
- getSum() : CategorizedHand
- getSystem() : Engine
- getTable() : LuaMessage
- getTapButtonsMap() : Controllers
- getText() : Sprite
- getTexture() : Sprite
- getTextureHeight() : gfx::Texture
- getTextureID() : gfx::Texture, sys::OpenGL
- getTextureWidth() : gfx::Texture
- getTile() : Board
- getTilesHigh() : gfx::Texture
- getTilesWide() : gfx::Texture
- getTimeBetweenSpawns() : ParticleEmitter
- getTimeLimitPointPenalty() : sys::GameRules
- getTotalLifetime() : Action
- getTranslationOfIndex() : Menu
- getType() : CategorizedHand, Component, GameObject::Key
- getUIChannelGroup() : sys::AudioSystem
- getUIVolume() : sys::AudioSystem, sys::Options
- getUUID() : GameObject, GameObject::Key, PlayCardMessage
- getVariable() : Script
- getVertical() : CategorizedHand
- getVolume() : AudioObject
- getWidth() : sys::OpenGL
- getWindow() : sys::OpenGL
- getWinningPlayer() : sys::PlayerTurn
- getWorldMousePosition() : sys::Input
- getWorldRotationAndScale() : Transform
- getX() : MenuPosition, PlayCardMessage
- getY() : MenuPosition, PlayCardMessage
- GoToGameplayButtonPressed() : PlayerJoinScene
- goToMainMenuButtonPressed() : WinScreenScene
- goToWinScreen() : sys::PlayerTurn
- grayCurrentTimer() : sys::Table